Struct TextPosition
A caret position: a UTF-16 index at a grapheme cluster boundary and the side it belongs to.
public readonly record struct TextPosition : IEquatable<TextPosition>
- Implements
- Inherited Members
Examples
// A click: the nearest caret position, then where to draw the caret.
TextPosition position = layout.HitTest(new System.Numerics.Vector2(40, 30));
Caret caret = layout.GetCaret(position);
CaretLine bar = caret.Primary; // x, top and bottom; Secondary at a bidi boundary
// Arrow keys: logical moves, and line moves that keep the column.
TextPosition right = layout.MoveCaret(position, CaretMove.NextGrapheme);
TextPosition down = layout.MoveCaret(position, CaretMove.LineDown, preferredX: bar.X);
// A selection: rectangles to fill, one per visually contiguous piece on each line.
IReadOnlyList<TextBounds> highlight = layout.GetSelectionRects(position.Index, down.Index);
Egami.Fonts.Unicode.TextSegment word = layout.GetWordBoundary(position.Index); // double-click
Constructors
TextPosition(int, TextAffinity)
A caret position: a UTF-16 index at a grapheme cluster boundary and the side it belongs to.
public TextPosition(int Index, TextAffinity Affinity = TextAffinity.Downstream)
Parameters
IndexintThe UTF-16 index, from 0 to the text's length.
AffinityTextAffinityWhich character the position goes with where the index has two places.
Examples
// A click: the nearest caret position, then where to draw the caret.
TextPosition position = layout.HitTest(new System.Numerics.Vector2(40, 30));
Caret caret = layout.GetCaret(position);
CaretLine bar = caret.Primary; // x, top and bottom; Secondary at a bidi boundary
// Arrow keys: logical moves, and line moves that keep the column.
TextPosition right = layout.MoveCaret(position, CaretMove.NextGrapheme);
TextPosition down = layout.MoveCaret(position, CaretMove.LineDown, preferredX: bar.X);
// A selection: rectangles to fill, one per visually contiguous piece on each line.
IReadOnlyList<TextBounds> highlight = layout.GetSelectionRects(position.Index, down.Index);
Egami.Fonts.Unicode.TextSegment word = layout.GetWordBoundary(position.Index); // double-click
Properties
Affinity
Which character the position goes with where the index has two places.
public TextAffinity Affinity { get; init; }
Property Value
Index
The UTF-16 index, from 0 to the text's length.
public int Index { get; init; }