Enum PixelGeometry
The order of a display's color subpixels, which LCD text edging needs to know.
public enum PixelGeometry
Fields
BgrHorizontal = 2Blue, green and red stripes from left to right.
BgrVertical = 4Blue, green and red stripes from top to bottom.
RgbHorizontal = 1Red, green and blue stripes from left to right, the common LCD layout.
RgbVertical = 3Red, green and blue stripes from top to bottom, as on a rotated display.
Unknown = 0Not known: LCD edging falls back to grayscale.
Examples
// Small text for a screen: light hinting (vertical only), quarter-pixel origins (the default) and, for an RGB display
// the image will not leave, LCD edging.
var screen = new Font(face, 13) { Hinting = FontHinting.Light, Edging = FontEdging.Lcd };
using (RasterCanvas<Rgba8> canvas = image.CreateCanvas(new CanvasOptions { PixelGeometry = PixelGeometry.RgbHorizontal }))
{
canvas.DrawText("Crisp caption", new Vector2(8, 24), screen, Rgba8.Black);
// A face matched for bold italic it lacks is emboldened and slanted, unless AllowSynthesis is off.
var synthetic = new Font(face, 13) { Synthesis = FontSynthesis.Bold | FontSynthesis.Italic };
canvas.DrawText("Synthetic bold italic", new Vector2(8, 48), synthetic, Rgba8.Black);
}